Uncharted 4 is the latest and final entry of the Nathan Drake series. The original Uncharted was a game that was well-received by fans and critics alike. It was an original showcase of what sort of power that the Playstation 3 could harness. First-party developers usually were able to get the most out of the system due to their exclusivity to Sony consoles. Two more PS3 Uncharted games and a Vita title later; we now have Drake looking better than ever for his PS4 debut.
From the opening moments of Doom, we are immersed in a nonstop action thrill ride. It’s been over a decade since we last received a proper Doom game. This new version isn’t part of the original canon. It’s sort of a reboot of the series. Doom 3 was criticized heavily as being too slow with a focus on survival-horror gameplay. Doom 2016 melee-kicks that criticism right in the face.
After recently playing the Doom closed multiplayer beta, here are my initial impressions…
Write this down…
This is coming from someone who doesn’t even really enjoy playing online games. I coerced myself into trying it out because, “Hey it’s Doom,” I told myself. What ensued was actually a fun, frantic foray to the pits of hell. The closed beta was only open to those who received a code after pre-ordering Wolfenstein: The New Order. The open beta will be released on April 15th through April 17th.
Oh the Playstation gods have bestowed upon us mere mortals a new batch of free games for the month of April! No April Fool’s here, just pure, free gaming fun. Sony gives players two free games for all of their current hardware. The PS4 offerings are Dead Star and Zombi. Dead Star is a top down shoot-‘em-up, with lots of multiplayer and team-based combat. The purpose is to overtake different enemy outposts. Zombi is a first person survival horror game that originally launched with the Wii U. The PS4 version features a different gameplay style, along with upgraded visuals. We at SLC Nerd will be playing this game soon and posting a review. So standby for that big bunch of zombie goodness!
I finally put the controller down after the end of Rise of the Tomb Raider and reflected on all of the things Lara and I accomplished together. This story is much different than her coming-of-age reboot in 2013. The previous entry told the story of her initial travels as she became the legendary tomb raider that we’ve all come to love. Unlike the reboot’s setting of a mysterious island, we now find Lara in various locales throughout the sequel. Lara fights her way through snowy mountains, geothermal valleys, and underground caverns; the latter of which look simply stunning. In this second story, Croft is uneasy about accepting the death of her father and sets out to find an artifact that grants immortality. Continue reading →